ChooseMove(void) | ComputerSpy | [protected, virtual] |
ComputerSpy(char *name, int color) | ComputerSpy | [inline] |
ComputerSpy(char *name, int color, PosType pos) | ComputerSpy | [inline] |
FindFarthest(int x, int y, MoveList *moves) | ComputerSpy | [protected] |
GetColor(void) | Player | [inline] |
Computer::GetHistory(void) | Player | [inline] |
Spy::GetHistory(void) | Spy | [inline] |
GetName(void) | Player | [inline] |
GetPosition(void) | Player | [inline] |
History | Player | [protected] |
Computer::IsSpy(void) | Player | [virtual] |
Spy::IsSpy(void) | Spy | [virtual] |
Computer::NumTokens(TokenType) | Player | [inline, virtual] |
Spy::NumTokens(TokenType) | Spy | [inline, virtual] |
Player(void) | Player | [inline, protected] |
Player(char *name, int color) | Player | |
Player(char *name, int color, PosType pos) | Player | |
Pos | Player | [protected] |
Position(void) | Player | [inline] |
Computer::TakeTurn(void) | Player | [inline, virtual] |
Spy::TakeTurn(void) | Spy | [virtual] |
~Player(void) | Player | [inline, virtual] |