| ChooseMove(void) | ComputerSpy | [protected, virtual] |
| ComputerSpy(char *name, int color) | ComputerSpy | [inline] |
| ComputerSpy(char *name, int color, PosType pos) | ComputerSpy | [inline] |
| FindFarthest(int x, int y, MoveList *moves) | ComputerSpy | [protected] |
| GetColor(void) | Player | [inline] |
| Computer::GetHistory(void) | Player | [inline] |
| Spy::GetHistory(void) | Spy | [inline] |
| GetName(void) | Player | [inline] |
| GetPosition(void) | Player | [inline] |
| History | Player | [protected] |
| Computer::IsSpy(void) | Player | [virtual] |
| Spy::IsSpy(void) | Spy | [virtual] |
| Computer::NumTokens(TokenType) | Player | [inline, virtual] |
| Spy::NumTokens(TokenType) | Spy | [inline, virtual] |
| Player(void) | Player | [inline, protected] |
| Player(char *name, int color) | Player | |
| Player(char *name, int color, PosType pos) | Player | |
| Pos | Player | [protected] |
| Position(void) | Player | [inline] |
| Computer::TakeTurn(void) | Player | [inline, virtual] |
| Spy::TakeTurn(void) | Spy | [virtual] |
| ~Player(void) | Player | [inline, virtual] |