#include <display.h>
Inheritance diagram for Display:

Public Methods | |
| Display (void) | |
| Display (Viewport *parent, int x1, int y1, int x2, int y2) | |
| ~Display (void) | |
| virtual void | Add (ScrnObj *a, int x, int y) |
| virtual void | Draw (void) |
| virtual void | Erase (void) |
| virtual Message | Dispatch (Message &) |
Private Attributes | |
| ScrnObjList | list |
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Definition at line 20 of file display.h.
00020 { }
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Definition at line 21 of file display.h.
00022 : Viewport (parent, x1, y1, x2, y2) { } |
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Definition at line 23 of file display.h. References Erase().
00023 { Erase (); }
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Definition at line 13 of file display.c. References ScrnObjList::Append(), ScrnObj::Init(), and list. Referenced by UserInterface::AboutButton(), MapWindow::AllocNodes(), KeyWindow::Init(), UserInterface::Intro(), MessageWin(), UserInterface::ShowSpyMoves(), UserInterface::TransPop(), and UserInterface::UFWOOM().
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Definition at line 37 of file display.c. References Message::d1, Message::d2, ScrnObj::Dispatch(), ScrnObjList::GetCurrent(), list, MouseMsg, ScrnObjList::Next(), Message::origin, ScrnObjList::Reset(), Viewport::TransX(), and Viewport::TransY(). Referenced by Window::Dispatch(), CPanelWindow::Dispatch(), UserInterface::Intro(), MessageWin(), UserInterface::ShowSpyMoves(), and UserInterface::UFWOOM().
00038 {
00039 if (! list.Reset ()) // if list is empty
00040 return NullMsg; // return
00041 else
00042 {
00043
00044 Message m = msg;
00045 switch (msg.origin)
00046 {
00047 case MouseMsg: // Do d1,d2 represent coordinates?
00048 m.d1 = TransX (msg.d1); // Translate them.
00049 m.d2 = TransY (msg.d2);
00050 // if (!InBounds (m.d1, m.d2))
00051 // return NullMsg;
00052 break;
00053 }
00054
00055 Message ret;
00056 do {
00057 ret = list.GetCurrent()->Dispatch (m); // pass to next scrnobj
00058 } while ((ret == NullMsg) && list.Next ());
00059
00060 return ret;
00061 }
00062 }
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Definition at line 20 of file display.c. References ScrnObj::Draw(), ScrnObjList::GetCurrent(), list, ScrnObjList::Next(), and ScrnObjList::Reset(). Referenced by UserInterface::AboutButton(), Window::Draw(), TextWin::Draw(), PlayerWindow::Draw(), MapWindow::Draw(), KeyWindow::Draw(), InfoWindow::Draw(), UserInterface::Intro(), and UserInterface::UFWOOM().
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Definition at line 28 of file display.c. References ScrnObj::Erase(), ScrnObjList::GetCurrent(), list, ScrnObjList::Next(), and ScrnObjList::Reset(). Referenced by PlayerWindow::Clear(), Window::Erase(), PopUpWin::Erase(), and ~Display().
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1.2.15