ChooseMove(void) | Human | [protected, virtual] |
GetColor(void) | Player | [inline] |
GetHistory(void) | Player | [inline] |
GetName(void) | Player | [inline] |
GetPosition(void) | Player | [inline] |
History | Player | [protected] |
IsSpy(void) | Player | [virtual] |
NumTokens(TokenType) | Player | [inline, virtual] |
Player(void) | Player | [inline, protected] |
Player(char *name, int color) | Player | |
Player(char *name, int color, PosType pos) | Player | |
Pos | Player | [protected] |
Position(void) | Player | [inline] |
TakeTurn(void) | Player | [inline, virtual] |
~Player(void) | Player | [inline, virtual] |