#include <values.h>
#include "moves.h"
Go to the source code of this file.
Compounds | |
class | Computer |
class | ComputerDetective |
class | ComputerSpy |
class | Detective |
class | Human |
class | HumanDetective |
class | HumanSpy |
class | Player |
class | Spy |
Typedefs | |
typedef int | PosType |
Variables | |
const int | Invalid = MAXINT |
const int | NameSize = 40 |
const int | MaxPlayers = 6 |
const int | theSpy = 0 |
Player * | thePlayers [MaxPlayers] |
int | NumPlayers |
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Definition at line 15 of file players.h. Referenced by ComputerDetective::ComputerDetective(), ComputerSpy::ComputerSpy(), Rules::GetLegalMoves(), Player::GetPosition(), HumanDetective::HumanDetective(), HumanSpy::HumanSpy(), Rules::Occupato(), Player::Player(), Player::Position(), Rules::RandomPos(), Rules::ShowSpy(), Rules::SpyCaught(), and Rules::UpdateSpyPos(). |
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Definition at line 17 of file players.h. Referenced by PlayerWindow::DrawInfo(), and Spy::NumTokens(). |
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Definition at line 19 of file players.h. Referenced by KeyWindow::Draw(), KeyWindow::Init(), and UserInterface::UFWOOM(). |
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Definition at line 18 of file players.h. Referenced by Player::Player(). |
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Definition at line 167 of file players.h. Referenced by HosePlayers(), main(), and PlayerSetup(). |
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Definition at line 20 of file players.h. Referenced by Rules::ShowSpy(), and Rules::SpyCaught(). |